Monday, February 6, 2012

D&D Day 4: Deadly Wind

The adventurers entered a room in the temple that quickly became a trap.  The doors shut and poisonous gas leaks in.  After they destroyed the magic of the room, they broke free and proceeded further into the temple. The pathway forked into three doors.  They enter the green door, and encounter Night, the Blackguard, another of Alzedril's companions.

They fight against his wind elementals and manage to kill Night, banishing him back to the Shadowfell.  His emerald shard is destroyed by the fight and its primordial magic released into the Abyss.

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