Sunday, March 4, 2012

D&D Day 8: The Tower Part 1

The party entered the mage tower in order to find a portal back home.  The tower shuddered as they proceeded further below.  Thinking that the tower was unstable, the heroes moved cautiously.  However, the sound that startled them was actually a pair of gricks.  They also encountered green slimes as they opened a treasure chest.

In the next room Vanielle rushed past an ominous looking ochre puddle and was ambushed by a mimic treasure chest.  Gaining the surprise attack it quickly dispatched the greedy elf assassin.  The ochre puddle ended up being an ochre jelly and along with a pair of firebats the party engaged in another battle.

The enigmatic beholder, Ayboru, spoke to creatures, told stories, and often acted strangely.  He excused himself for the next room saying he needed to go to sleep.

In the next room, the party closed portals leading to the Far Realm, fought eye tentacle masses and a beholder gauth who when dispatched offered Torion a small collection of potions.  The party decided to sleep in this room in order to regain their strength and level up.

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