Sunday, March 4, 2012

D&D Day 9: Tower Part 2

Ayboru returned to the sleeping companions and guarded them while they slept.  When they awoke he informed them of the green slimes that had managed to surround them during their rest. They also did battle with a death shard.

In the front room of the tower at the lowest level, they saw more portals to the Far Realm, along with a portal to their own realm.  It was guarded by more eye tentacle masses, ice hurlers and the two lost Genasi agents.  The two Genasi were too far gone into madness and affected seemingly beyond repair.  By order of the Star Lords they were entrusted in guarding the portal and converting trespassers into new recruits.  Thorry the Reckless declined their invitation.  With the party's attention focused with the tentacle masses the two Genasi and even the icicle hurlers moved in a slow enthralling dance in front of the portal.  As the battle reached its completion Ayboru found a treasure chest and began consuming the contents.  After all, beholders easily get hungry.

With the battle over, Thorry and the party quickly jumped into the swirling portal and back to the forest outside of Duskhome.  Ayboru waved his eye stalks and bid them farewell.

D&D Day 8: The Tower Part 1

The party entered the mage tower in order to find a portal back home.  The tower shuddered as they proceeded further below.  Thinking that the tower was unstable, the heroes moved cautiously.  However, the sound that startled them was actually a pair of gricks.  They also encountered green slimes as they opened a treasure chest.

In the next room Vanielle rushed past an ominous looking ochre puddle and was ambushed by a mimic treasure chest.  Gaining the surprise attack it quickly dispatched the greedy elf assassin.  The ochre puddle ended up being an ochre jelly and along with a pair of firebats the party engaged in another battle.

The enigmatic beholder, Ayboru, spoke to creatures, told stories, and often acted strangely.  He excused himself for the next room saying he needed to go to sleep.

In the next room, the party closed portals leading to the Far Realm, fought eye tentacle masses and a beholder gauth who when dispatched offered Torion a small collection of potions.  The party decided to sleep in this room in order to regain their strength and level up.

Monday, February 27, 2012

Meet the NPCs: Ayboru, the Beholder

Ayboru
Beholder Gauth

Ayboru is a beholder gauth that likes to wander around.  Unlike most beholders Ayboru is a friendly eyeball monster and likes to meet new people.  Over the course of his lifetime, he has gone on many adventures and traveled to different realms.  He is easily sidetracked and will tell stories, even during battle.  His other quirk, other than being rather amiable, is his ability to speak different languages often ones that aren't connected to the location that he is currently in.

The Other D&D Campaign: Lait Kai

Lait Kai, my character in Nathan's Dungeons and Dragons campaign, is technically my third attempt at role playing an interesting character.  My other character, the halfling Izarin, was interesting and certainly had fine points to his background but the class did not seem to fit my style.  Perhaps he'll make an appearance in the future, after undergoing some more transformations.

A little background for Lait Kai:

Lait is a stormsoul Genasi originally from the Elemental Chaos (where all Genasi are originally from).  At a young age he went with his parents (one of whom may have been a planeswalking pirate and the other may have been a Primordial priest, though he was too young to remember or care), and found himself in the distant realm of Eberron.  He quickly gained an admiration for the Warforged race, and became an artificer.  His dream is to create powerful constructs that rival the Warforged, in terms of duration and application.

The young Genasi is easily distracted by magical items, constructs and technology.  He also is a bit cheap and guards what little treasure he owns.  Lait Kai often purchases second hand equipment that tends to be faulty and create ill effects, like a realm teleportation ritual scroll, but with his skills in artifice can easily repair any oddities he encounters.  



Friday, February 24, 2012

D&D Bestiary Sketches 2

Here are some more bestiary sketches for the campaign.
Chaos Shard

Avandra's Blessed Weapons

Eye Tentacle Mass

Lifeheart Fruit

Lightning Wind

Magma Striker

Mini Windstriker

Mud Man

Vulcanic Dragon

Yellow Slime

D&D Bestiary Sketches 1

Firebat
Vulcana
Here are sketches of some of the monsters that the party has faced or will face.

Beholder Gauth
Blizzard Dragon Whelpling

Blizzard Dragon
Chaos Aberrant
Flameclaw Scorpion
Genasi Watersorcerer



Genasi Windblade



Gnaw Demon

Green Slime

Grick

Ice Hurler
Magma Flametongue


Magma Hurler
Mud Lasher

Phase Spider
Plague Demon


Rupture Demon



Shardstorm Vortex

Water Dervish

Wind Dervish

Windstriker

Thursday, February 23, 2012

D&D Day 6: The Crumbling Temple

Dungeons and Dragons, Day 6
The Temple of the Forgotten Primordial

As the temple began to break down, the adventurers planned their escape.  They were interrupted by the arrival of a massive elemental emanating chaotic power.  After defeating the elemental, they escaped from the temple using their survival skills.

Outside the temple the party encountered the Amethyst Sea, a group of rebel fighters who seek to save their people from slavery, who told them to relinquish their weapons.  Nearly coming to blows, the group reluctantly surrendered and were led to their base for primordial magic decontamination.  They separated for a month while waiting for news of a portal that could take them back home.

Torion and Hadarai went to the Pillars of Creation, where they became invigorated and found new strength, and fought a shardstorm vortex.  Vanielle helped the Amethyst Sea, went to a sewer in Gloamnull, City of Rain, and fought a baby aboleth.  Thorry the Reckless and Firajal fought a volcanic dragon while patrolling Pyreburg.
Thorry found no sign of Konthane while visiting Pyreburg.

With the month ended the party reconvened at the Amethyst Sea's Fort Earthenrock, Sapphaen the leader of the hidden base told them the location of a portal back to their home realm.

In front of the sunken tower they met a strange but friendly beholder.